Dribbs' Blog

The Word of Notch: Multiplayer status update

Today, I implemented destroyed blocks dropping resources for all players and a whole bunch of infrastructure such as automatically sending entities in chunks when the player gets close, and removing them when they leave, and a very nice method for predicting block changes clientside in a secure…

Very very soon comes the multiplayer… WOOHOO!

Via The Word of Notch

  1. dribbs reblogged this from notch and added:
    multiplayer… WOOHOO!
  2. notch posted this
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